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Unreal Engine C++ API Reference > Runtime > Engine > WorldPartition > NavigationData > ANavigationDataChunkActor
- AActor::BeginPlay()
- ANavigationDataChunkActor::BeginPlay()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/NavigationData/NavigationDataChunkActor.h |
Include | #include "WorldPartition/NavigationData/NavigationDataChunkActor.h" |
Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/NavigationData/NavigationDataChunkActor.cpp |
virtual void BeginPlay()
Remarks
Overridable native event for when play begins for this actor.