Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition
Inheritance Hierarchy
- FArchiveState
- FArchive
- FArchiveProxy
- FActorDescArchive
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDescArchive.h |
| Include | #include "WorldPartition/WorldPartitionActorDescArchive.h" |
Syntax
class FActorDescArchive : public FArchiveProxy
Variables
| Type | Name | Description | |
|---|---|---|---|
| FWorldPartitionActorDesc * | ActorDesc | ||
| bool | bIsMissingClassDesc | ||
| const FWorldPartitionActorDesc * | ClassDesc | ||
| uint32 | ClassDescSizeof |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FActorDescArchive
(
FArchive& InArchive, |
Operators
| Type | Name | Description | |
|---|---|---|---|
| FArchive & | operator<<
(
FText& Value |
Serializes an FText value from or into an archive. | |
| FArchive & | operator<<
(
UObject*& Value |
Serializes an UObject value from or into this archive. | |
| FArchive & | operator<<
(
FLazyObjectPtr& Value |
Serializes a lazy object pointer value from or into this archive. | |
| FArchive & | operator<<
(
FObjectPtr& Value |
Serializes a wrapped object pointer value from or into this archive. | |
| FArchive & | operator<<
(
FSoftObjectPtr& Value |
Serializes asset pointer from or into this archive. | |
| FArchive & | operator<<
(
FSoftObjectPath& Value |
Serializes soft object paths from or into this archive. | |
| FArchive & | operator<<
(
FWeakObjectPtr& Value |
Serializes FWeakObjectPtr value from or into this archive. |
Classes
| Type | Name | Description | |
|---|---|---|---|
| TDeltaSerializer |