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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/FActorDescArchive > API/Runtime/Engine/WorldPartition/FActorDescArchive/op_lshift
- FArchive::operator<<()
- FArchiveProxy::operator<<()
- FActorDescArchive::operator<<()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDescArchive.h |
Include | #include "WorldPartition/WorldPartitionActorDescArchive.h" |
virtual FArchive & operator<<
(
FObjectPtr & Value
)
Remarks
Serializes a wrapped object pointer value from or into this archive.
Most of the time, FObjectPtrs are serialized as UObject*, but some archives need to override this.