Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/DataLayer
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USubsystem
- UWorldSubsystem
- UDataLayerSubsystem
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/DataLayerSubsystem.h |
| Include | #include "WorldPartition/DataLayer/DataLayerSubsystem.h" |
Syntax
UCLASS (Config=Engine, MinimalAPI)
class UDataLayerSubsystem : public UWorldSubsystem
Remarks
This class is deprecated, it has been replaced by DataLayerManager.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FOnDataLayerRuntimeStateChanged | OnDataLayerRuntimeStateChanged | Called when a Data Layer changes state. |
Functions
Overridden from UWorldSubsystem
| Type | Name | Description | |
|---|---|---|---|
| bool | DoesSupportWorldType
(
const EWorldType::Type WorldType |