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Unreal Engine C++ API Reference > Runtime > Engine > VT
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/VT/VirtualTextureBuildSettings.h |
Include | #include "VT/VirtualTextureBuildSettings.h" |
Syntax
USTRUCT ()
struct FVirtualTextureBuildSettings
Remarks
Build settings used for virtual textures.
Variables
Functions
Type | Name | Description | |
---|---|---|---|
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int32 | ClampAndAlignTileBorderSize
(
int32 InTileBorderSize |
Helper to clamp tile border size and align to next multiple of two. |
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int32 | ClampAndAlignTileSize
(
int32 InTileSize |
Helper to clamp tile size and align to next power of two. |
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void | Init () |
Initialize with the default build settings. These are defined by the current project setup. |