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Unreal Engine C++ API Reference > Runtime > Engine > VT
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/VT/LightmapVirtualTexture.h |
Include | #include "VT/LightmapVirtualTexture.h" |
Syntax
enum ELightMapVirtualTextureType
{
LightmapLayer0,
LightmapLayer1,
ShadowMask,
SkyOcclusion,
AOMaterialMask,
Count,
}
Values
Name | Description |
---|---|
LightmapLayer0 | |
LightmapLayer1 | |
ShadowMask | |
SkyOcclusion | |
AOMaterialMask | |
Count |