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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UWorldPartitionRuntimeHash
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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WorldPartition/WorldPartitionRuntimeHash.h |
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WorldPartition/WorldPartitionRuntimeHash.h |
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WorldPartition/WorldPartitionRuntimeHash.h |
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StoreStreamingContentToExternalStreamingObject()
| |
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| Name |
StoreStreamingContentToExternalStreamingObject |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeHash.h |
| Include Path |
#include "WorldPartition/WorldPartitionRuntimeHash.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionRuntimeHash.cpp |
URuntimeHashExternalStreamingObjectBase * StoreStreamingContentToExternalStreamingObject()
StoreStreamingContentToExternalStreamingObject(FName)
| |
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| Name |
StoreStreamingContentToExternalStreamingObject |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeHash.h |
| Include Path |
#include "WorldPartition/WorldPartitionRuntimeHash.h" |
URuntimeHashExternalStreamingObjectBase * StoreStreamingContentToExternalStreamingObject
(
FName InStreamingObjectName
)
StoreStreamingContentToExternalStreamingObject(URuntimeHashExternalStreamingObjectBase *)
| |
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| Name |
StoreStreamingContentToExternalStreamingObject |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeHash.h |
| Include Path |
#include "WorldPartition/WorldPartitionRuntimeHash.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionRuntimeHash.cpp |
virtual void StoreStreamingContentToExternalStreamingObject
(
URuntimeHashExternalStreamingObjectBase * OutExternalStreamingObject
)