Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UWorldPartitionRuntimeCell
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool PrepareCellForCook
(
UPackage* InPackage |
Cook methods | WorldPartition/WorldPartitionRuntimeCell.h | |
virtual bool PrepareCellForCook
(
const IWorldPartitionCookPackageContext& InCookContext, |
WorldPartition/WorldPartitionRuntimeCell.h |
PrepareCellForCook(UPackage *)
Description
Cook methods
| Name | PrepareCellForCook |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeCell.h |
| Include Path | #include "WorldPartition/WorldPartitionRuntimeCell.h" |
virtual bool PrepareCellForCook
(
UPackage * InPackage
)
PrepareCellForCook(const IWorldPartitionCookPackageContext &, UPackage *)
| Name | PrepareCellForCook |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeCell.h |
| Include Path | #include "WorldPartition/WorldPartitionRuntimeCell.h" |
virtual bool PrepareCellForCook
(
const IWorldPartitionCookPackageContext & InCookContext,
UPackage * InGeneratedPackage
)