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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UWorldPartition
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
WorldPartition/WorldPartition.h |
|
|
|
WorldPartition/WorldPartition.h |
|
FlushStreamingToExternalStreamingObject()
| |
|
| Name |
FlushStreamingToExternalStreamingObject |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartition.h |
| Include Path |
#include "WorldPartition/WorldPartition.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionStreamingGeneration.cpp |
URuntimeHashExternalStreamingObjectBase * FlushStreamingToExternalStreamingObject()
FlushStreamingToExternalStreamingObject(const FString &)
| |
|
| Name |
FlushStreamingToExternalStreamingObject |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartition.h |
| Include Path |
#include "WorldPartition/WorldPartition.h" |
URuntimeHashExternalStreamingObjectBase * FlushStreamingToExternalStreamingObject
(
const FString & ExternalStreamingObjectName
)