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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UWorld
Description
Issues level streaming load/unload requests based on whether local players are inside/outside level streaming volumes.
Issues level streaming load/unload requests based on whether players are inside/outside level streaming volumes.
| Name | ProcessLevelStreamingVolumes |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
| Include Path | #include "Engine/World.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LevelTick.cpp |
void ProcessLevelStreamingVolumes
(
FVector * OverrideViewLocation
)
Parameters
| Name | Remarks |
|---|---|
| OverrideViewLocation | Optional position used to override the location used to calculate current streaming volumes |