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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UWorld
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSubsystemClass * GetSubsystem () |
Get a Subsystem of specified type | Engine/World.h | |
static TSubsystemClass * GetSubsystem
(
const UWorld* World |
Get a Subsystem of specified type from the provided GameInstance returns nullptr if the Subsystem cannot be found or the GameInstance is null | Engine/World.h |
GetSubsystem()
Description
Get a Subsystem of specified type
| Name | GetSubsystem |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
| Include Path | #include "Engine/World.h" |
template<typename TSubsystemClass>
TSubsystemClass * GetSubsystem() const
GetSubsystem(const UWorld *)
Description
Get a Subsystem of specified type from the provided GameInstance returns nullptr if the Subsystem cannot be found or the GameInstance is null
| Name | GetSubsystem |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
| Include Path | #include "Engine/World.h" |
template<typename TSubsystemClass>
static TSubsystemClass * GetSubsystem
(
const UWorld * World
)