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Description
Add a streaming level to the list of streamed levels to consider. If this streaming level is in the array already then it won't be added again.
| Name | AddUniqueStreamingLevel |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
| Include Path | #include "Engine/World.h" |
| Source | /Engine/Source/Runtime/Engine/Private/World.cpp |
void AddUniqueStreamingLevel
(
ULevelStreaming * StreamingLevelToAdd
)