Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UTexture2DDynamic
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UTexture2DDynamic * Create
(
int32 InSizeX, |
Engine/Texture2DDynamic.h | ||
static UTexture2DDynamic * Create
(
int32 InSizeX, |
Creates and initializes a new Texture2DDynamic with the requested settings | Engine/Texture2DDynamic.h | |
static UTexture2DDynamic * Create
(
int32 InSizeX, |
Engine/Texture2DDynamic.h |
Create(int32, int32, EPixelFormat)
| Name | Create |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Texture2DDynamic.h |
| Include Path | #include "Engine/Texture2DDynamic.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Texture2DDynamic.cpp |
static UTexture2DDynamic * Create
(
int32 InSizeX,
int32 InSizeY,
EPixelFormat InFormat
)
Create(int32, int32, const FTexture2DDynamicCreateInfo &)
Description
Creates and initializes a new Texture2DDynamic with the requested settings
| Name | Create |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Texture2DDynamic.h |
| Include Path | #include "Engine/Texture2DDynamic.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Texture2DDynamic.cpp |
static UTexture2DDynamic * Create
(
int32 InSizeX,
int32 InSizeY,
const FTexture2DDynamicCreateInfo & InCreateInfo
)
Create(int32, int32, EPixelFormat, bool)
| Name | Create |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Texture2DDynamic.h |
| Include Path | #include "Engine/Texture2DDynamic.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Texture2DDynamic.cpp |
static UTexture2DDynamic * Create
(
int32 InSizeX,
int32 InSizeY,
EPixelFormat InFormat,
bool InIsResolveTarget
)