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Settings for synchronizing tasks and ticking across the engine
| Name | UTaskSyncManagerSettings |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/TaskSyncManager.h |
| Include Path | #include "TaskSyncManager.h" |
Syntax
UCLASS (Config=Engine, defaultconfig, Meta=(DisplayName="Task Synchronization"), MinimalAPI)
class UTaskSyncManagerSettings : public UDeveloperSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDeveloperSettings → UTaskSyncManagerSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RegisteredSyncPoints | TArray< FSyncPointDescription > | List of all registered task events | TaskSyncManager.h |
|