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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USplineComponent
Description
Adds a world space point to the spline
| Name | AddSplineWorldPoint |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h |
| Include Path | #include "Components/SplineComponent.h" |
UFUNCTION (BlueprintCallable, Category=Spline,
Meta=(DeprecatedFunction, DeprecationMessage="Please use AddSplinePoint, specifying SplineCoordinateSpace::World"))
void AddSplineWorldPoint
(
const FVector & Position
)