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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USoundWave
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnEndGenerate () |
Called when the procedural sound wave is done generating on the render thread. Only used in the audio mixer and when bProcedural is true.. | Sound/SoundWave.h | |
virtual void OnEndGenerate
(
ISoundGeneratorPtr Generator |
Sound/SoundWave.h |
OnEndGenerate()
Description
Called when the procedural sound wave is done generating on the render thread. Only used in the audio mixer and when bProcedural is true..
| Name | OnEndGenerate |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
| Include Path | #include "Sound/SoundWave.h" |
virtual void OnEndGenerate()
OnEndGenerate(ISoundGeneratorPtr)
| Name | OnEndGenerate |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
| Include Path | #include "Sound/SoundWave.h" |
virtual void OnEndGenerate
(
ISoundGeneratorPtr Generator
)