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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USoundWave
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddPlayingSource () |
Sound/SoundWave.h | ||
void AddPlayingSource
(
const FSoundWaveClientPtr& Source |
Sound/SoundWave.h |
AddPlayingSource()
| Name | AddPlayingSource |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
| Include Path | #include "Sound/SoundWave.h" |
void AddPlayingSource()
AddPlayingSource(const FSoundWaveClientPtr &)
| Name | AddPlayingSource |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
| Include Path | #include "Sound/SoundWave.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundWave.cpp |
void AddPlayingSource
(
const FSoundWaveClientPtr & Source
)