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Preset of a source effect that can be shared between chains.
| Name | USoundEffectSourcePreset |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectSource.h |
| Include Path | #include "Sound/SoundEffectSource.h" |
Syntax
UCLASS (Config=Engine, Abstract, EditInlineNew, BlueprintType, MinimalAPI)
class USoundEffectSourcePreset : public USoundEffectPreset
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USoundEffectPreset → USoundEffectSourcePreset
Derived Classes
USoundEffectSourcePreset derived class hierarchy
- USourceEffectBitCrusherPreset
- USourceEffectChorusPreset
- USourceEffectConvolutionReverbPreset
- USourceEffectDynamicsProcessorPreset
- USourceEffectEnvelopeFollowerPreset
- USourceEffectEQPreset
- USourceEffectFilterPreset
- USourceEffectFoldbackDistortionPreset
- USourceEffectMidSideSpreaderPreset
- USourceEffectMotionFilterPreset
- USourceEffectPannerPreset
- USourceEffectPhaserPreset
- USourceEffectRingModulationPreset
- USourceEffectSimpleDelayPreset
- USourceEffectStereoDelayPreset
- USourceEffectWaveShaperPreset
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DefaultSupportedChannels | int32 | Sound/SoundEffectSource.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 GetMaxSupportedChannels() |
Sound/SoundEffectSource.h |