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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USoundEffectPreset
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedPtr< TSoundEffectType, ESPMode::ThreadSafe > CreateInstance
(
USoundEffectPreset& InOutPreset |
Creates a sound effect instance but does not initialize it. | Sound/SoundEffectPreset.h | |
static TSharedPtr< TSoundEffectType, ESPMode::ThreadSafe > CreateInstance
(
const TInitData& InInitData, |
Creates a sound effect instance and initializes it. | Sound/SoundEffectPreset.h |
CreateInstance(USoundEffectPreset &)
Description
Creates a sound effect instance but does not initialize it.
| Name | CreateInstance |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectPreset.h |
| Include Path | #include "Sound/SoundEffectPreset.h" |
template<typename TSoundEffectType>
static TSharedPtr < TSoundEffectType, ESPMode::ThreadSafe > CreateInstance
(
USoundEffectPreset & InOutPreset
)
CreateInstance(const TInitData &, USoundEffectPreset &)
Description
Creates a sound effect instance and initializes it.
| Name | CreateInstance |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectPreset.h |
| Include Path | #include "Sound/SoundEffectPreset.h" |
template<typename TInitData, typename TSoundEffectType>
static TSharedPtr < TSoundEffectType, ESPMode::ThreadSafe > CreateInstance
(
const TInitData & InInitData,
USoundEffectPreset & InOutPreset
)