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Description
Refresh Follower Components if exists
This isn't necessary in any other case except in editor where you need to mark them as dirty for rendering
| Name | RefreshFollowerComponents |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h |
| Include Path | #include "Components/SkinnedMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp |
void RefreshFollowerComponents()