Navigation
API > API/Runtime > API/Runtime/Engine
| Name | USkeletalMeshLODSettings |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshLODSettings.h |
| Include Path | #include "Engine/SkeletalMeshLODSettings.h" |
Syntax
UCLASS (Config=Engine, defaultconfig, BlueprintType, MinimalAPI)
class USkeletalMeshLODSettings : public UDataAsset
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDataAsset → USkeletalMeshLODSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USkeletalMeshLODSettings
(
const FObjectInitializer& ObjectInitializer |
Engine/SkeletalMeshLODSettings.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetNumberOfSettings() |
Returns the number of settings parsed from the ini file | Engine/SkeletalMeshLODSettings.h | |
const FSkeletalMeshLODGroupSettings & GetSettingsForLODLevel
(
const int32 LODIndex |
Retrieves the Skeletal mesh LOD group settings for the given name | Engine/SkeletalMeshLODSettings.h | |
const bool HasValidSettings() |
Returns whether or not valid settings were retrieved from the ini file | Engine/SkeletalMeshLODSettings.h | |
int32 SetLODSettingsFromMesh
(
USkeletalMesh* InMesh |
Set this LOD Settings from InMesh->LODInfo return # of settings that are set. Return N for 0-(N-1). | Engine/SkeletalMeshLODSettings.h | |
int32 SetLODSettingsToMesh
(
USkeletalMesh* InMesh |
Set InMesh->LODInfo with this LOD Settings return # of settings that are set. Return N for 0-(N-1). | Engine/SkeletalMeshLODSettings.h | |
bool SetLODSettingsToMesh
(
USkeletalMesh* InMesh, |
Set InMesh->LODInfo with this LOD Settings for LODIndex return true if succeed | Engine/SkeletalMeshLODSettings.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Engine/SkeletalMeshLODSettings.h | ||
virtual void Serialize
(
FArchive& Ar |
Engine/SkeletalMeshLODSettings.h |