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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USkeletalMesh
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USkeletalMesh
(
const FObjectInitializer& ObjectInitializer |
Engine/SkeletalMesh.h | ||
USkeletalMesh
(
FVTableHelper& Helper |
This is declared so we can use TUniquePtr |
Engine/SkeletalMesh.h |
USkeletalMesh(const FObjectInitializer &)
| Name | USkeletalMesh |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
| Include Path | #include "Engine/SkeletalMesh.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
USkeletalMesh
(
const FObjectInitializer & ObjectInitializer
)
USkeletalMesh(FVTableHelper &)
Description
This is declared so we can use TUniquePtr
| Name | USkeletalMesh |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
| Include Path | #include "Engine/SkeletalMesh.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
USkeletalMesh
(
FVTableHelper & Helper
)