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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USkeletalMesh
Description
Get the number of imported vertices. This returns 0 if GetImportedModel() returns a nullptr. This is the number of vertices as they appear in the source asset, for example 8 for a cube.
| Name | GetNumImportedVertices |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
| Include Path | #include "Engine/SkeletalMesh.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
int32 GetNumImportedVertices() const