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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USkeletalMesh
Description
NOTE: BP compiler doesn't support TObjectPtr as an argument type for UFUNCTION so this converting call is required. For many morphs, this can be expensive, since it needs to resolve all TObjectPtrs and construct a new array for it.
| Name | GetMorphTargetsPtrConv |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
| Include Path | #include "Engine/SkeletalMesh.h" |
UFUNCTION (BlueprintGetter)
TArray < UMorphTarget * > GetMorphTargetsPtrConv() const