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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USkeletalMesh
Description
Retrieves the cached array of static meshes referenced by the Nanite Assembly data. NOTE: This array is only meant to contain anything during static mesh build.
| Name | GetCachedNaniteAssemblyReferences |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
| Include Path | #include "Engine/SkeletalMesh.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
const TArray < TObjectPtr < USkeletalMesh > > & GetCachedNaniteAssemblyReferences() const