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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/URuntimeHashExternalStreamingObj-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const UExternalDataLayerInstance * GetRootExternalDataLayerInstance () |
WorldPartition/WorldPartitionRuntimeHash.h | ||
| ~End IDataLayerInstanceProvider | WorldPartition/WorldPartitionRuntimeHash.h |
GetRootExternalDataLayerInstance()
| Name | GetRootExternalDataLayerInstance |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeHash.h |
| Include Path | #include "WorldPartition/WorldPartitionRuntimeHash.h" |
virtual const UExternalDataLayerInstance * GetRootExternalDataLayerInstance() const
GetRootExternalDataLayerInstance()
Description
~End IDataLayerInstanceProvider
| Name | GetRootExternalDataLayerInstance |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeHash.h |
| Include Path | #include "WorldPartition/WorldPartitionRuntimeHash.h" |
UExternalDataLayerInstance * GetRootExternalDataLayerInstance()