Navigation
API > API/Runtime > API/Runtime/Engine
| Name | UPhysicsThreadLibrary |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysicsThreadLibrary.h |
| Include Path | #include "Physics/Experimental/PhysicsThreadLibrary.h" |
Syntax
UCLASS (Meta=(ScriptName="PhysicsThreadLibrary"), MinimalAPI)
class UPhysicsThreadLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UPhysicsThreadLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void AddForce
(
FBodyInstanceAsyncPhysicsTickHandle Handle, |
Add a force to a single rigid body. | Physics/Experimental/PhysicsThreadLibrary.h |
|