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API > API/Runtime > API/Runtime/Engine
| |
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| Name |
UParticleModuleVectorFieldRotation |
| Type |
class |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldRotation.h |
| Include Path |
#include "Particles/VectorField/ParticleModuleVectorFieldRotation.h" |
Syntax
UCLASS (EditInlineNew, HideCategories=Object, Meta=(DisplayName="VF Init Rotation"))
class UParticleModuleVectorFieldRotation : public UParticleModuleVectorFieldBase
Inheritance Hierarchy
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Particles/VectorField/ParticleModuleVectorFieldRotation.h |
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Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| MaxInitialRotation |
FVector |
Maximum initial rotation applied to the local vector field. |
Particles/VectorField/ParticleModuleVectorFieldRotation.h |
- EditAnywhere
- Category=VectorField
|
| MinInitialRotation |
FVector |
Minimum initial rotation applied to the local vector field. |
Particles/VectorField/ParticleModuleVectorFieldRotation.h |
- EditAnywhere
- Category=VectorField
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Called once to compile the effects of this module on runtime simulation. |
Particles/VectorField/ParticleModuleVectorFieldRotation.h |
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