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INetworkPredictionInterface is an interface for objects that want to perform network prediction of movement. See UCharacterMovementComponent for an example implementation.
| Name | UNetworkPredictionInterface |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Interfaces/NetworkPredictionInterface.h |
| Include Path | #include "Interfaces/NetworkPredictionInterface.h" |
Syntax
class UNetworkPredictionInterface : public UInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterface → UNetworkPredictionInterface
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNetworkPredictionInterface
(
const FObjectInitializer& ObjectInitializer |
Interfaces/NetworkPredictionInterface.h |