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Description
If the channel's type is pooled, this will add the channel to the pool. Otherwise, nothing will happen.
| Name | ReleaseToChannelPool |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/NetDriver.h |
| Include Path | #include "Engine/NetDriver.h" |
| Source | /Engine/Source/Runtime/Engine/Private/NetDriver.cpp |
void ReleaseToChannelPool
(
UChannel * Channel
)