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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UNetConnection
Description
Sets the PlayerOnlinePlatformName member. Called by the engine during the login process with the NMT_Login message parameter.
| Name | SetPlayerOnlinePlatformName |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h |
| Include Path | #include "Engine/NetConnection.h" |
| Source | /Engine/Source/Runtime/Engine/Private/NetConnection.cpp |
void SetPlayerOnlinePlatformName
(
const FName InPlayerOnlinePlatformName
)