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A stub class. Actual implementation in NavigationSystem module.
| Name | UNavAreaBase |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavAreaBase.h |
| Include Path | #include "AI/Navigation/NavAreaBase.h" |
Syntax
UCLASS (DefaultToInstanced, Abstract, Config=Engine, MinimalAPI)
class UNavAreaBase : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNavAreaBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNavAreaBase
(
const FObjectInitializer& ObjectInitializer |
AI/Navigation/NavAreaBase.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsLowArea() |
Leftover from NavigationSystem extraction from the Engine code | AI/Navigation/NavAreaBase.h | |
virtual bool IsMetaArea() |
AI/Navigation/NavAreaBase.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSubclassOf< UNavAreaBase > PickAreaClassForAgent
(
const AActor& Actor, |
Picks an navigation area class that should be used for Actor when queried by NavAgent. | AI/Navigation/NavAreaBase.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSubclassOf< UNavAreaBase > PickAreaClassForAgent
(
TSubclassOf< UNavAreaBase > AreaClass, |
Picks an navigation area class that should be used for Actor when queried by NavAgent. | AI/Navigation/NavAreaBase.h |