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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
UMeshBudgetProjectSettings |
| Type |
class |
| Header File |
/Engine/Source/Runtime/Engine/Public/MeshBudgetProjectSettings.h |
| Include Path |
#include "MeshBudgetProjectSettings.h" |
Syntax
UCLASS (Config=Engine, Meta=(DisplayName="Mesh Budget"), MinimalAPI)
class UMeshBudgetProjectSettings : public UDeveloperSettings
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bEnableStaticMeshBudget |
bool |
Enable/disable the static mesh budget. |
MeshBudgetProjectSettings.h |
- EditAnywhere
- Config
- Category="StaticMesh"
|
| StaticMeshBudgetInfos |
TArray< FStaticMeshBudgetInfo > |
The static mesh budgets array. |
MeshBudgetProjectSettings.h |
- EditAnywhere
- Config
- Category="StaticMesh"
|