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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UMaterialInstanceConstant
Description
Copies the uniform parameters (scalar, vector and texture) from a material or instance hierarchy. This will typically be faster than parsing all expressions but still slow as it must walk the full material hierarchy as each parameter may be overridden at any level in the chain. Note: This will not copy font parameters
| Name | CopyMaterialUniformParametersEditorOnly |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialInstanceConstant.h |
| Include Path | #include "Materials/MaterialInstanceConstant.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialInstanceConstant.cpp |
void CopyMaterialUniformParametersEditorOnly
(
UMaterialInterface * Source,
bool bIncludeStaticParams
)