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API > API/Runtime > API/Runtime/Engine
| Name | UMaterialFunctionEditorOnlyData |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialFunction.h |
| Include Path | #include "Materials/MaterialFunction.h" |
Syntax
UCLASS (MinimalAPI, Optional)
class UMaterialFunctionEditorOnlyData : public UMaterialFunctionInterfaceEditorOnlyData
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMaterialFunctionInterfaceEditorOnlyData → UMaterialFunctionEditorOnlyData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ExpressionCollection | FMaterialExpressionCollection | Materials/MaterialFunction.h |
Functions
Public
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PreSave
(
FObjectPreSaveContext ObjectSaveContext |
Materials/MaterialFunction.h |