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| Name | UMaterialExpressionMakeMaterialAttributes |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionMakeMaterialAttributes.h |
| Include Path | #include "Materials/MaterialExpressionMakeMaterialAttributes.h" |
Syntax
UCLASS (CollapseCategories, HideCategories=Object, MinimalAPI)
class UMaterialExpressionMakeMaterialAttributes : public UMaterialExpression
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMaterialExpression → UMaterialExpressionMakeMaterialAttributes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AmbientOcclusion | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
| Anisotropy | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
| BaseColor | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
| ClearCoat | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
| ClearCoatRoughness | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
| CustomizedUVs | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
| Displacement | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
| EmissiveColor | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
| Metallic | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
| Normal | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
| Opacity | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
| OpacityMask | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
| PixelDepthOffset | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
| Refraction | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
| Roughness | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
| ShadingModel | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
| Specular | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
| SubsurfaceColor | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
| Tangent | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
| WorldPositionOffset | FExpressionInput | Materials/MaterialExpressionMakeMaterialAttributes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint64 GetConnectedInputs() |
Materials/MaterialExpressionMakeMaterialAttributes.h | ||
FExpressionInput * GetExpressionInput
(
EMaterialProperty InProperty |
Get the input for a material property. Returns nullptr if the property isn't supported. | Materials/MaterialExpressionMakeMaterialAttributes.h |
Overridden from UMaterialExpression
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Build
(
MIR::FEmitter& Emitter |
Builds this expression's material IR. | Materials/MaterialExpressionMakeMaterialAttributes.h | |
virtual int32 Compile
(
FMaterialCompiler* Compiler, |
Create the new shader code chunk needed for the Abs expression | Materials/MaterialExpressionMakeMaterialAttributes.h | |
| Returns the text to display on the material expression (in the material editor). | Materials/MaterialExpressionMakeMaterialAttributes.h | ||
virtual EMaterialValueType GetInputValueType
(
int32 InputIndex |
Materials/MaterialExpressionMakeMaterialAttributes.h | ||
virtual bool IsResultMaterialAttributes
(
int32 OutputIndex |
Marks certain expression types as outputting material attributes. | Materials/MaterialExpressionMakeMaterialAttributes.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Serialize
(
FStructuredArchive::FRecord Record |
Materials/MaterialExpressionMakeMaterialAttributes.h |