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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
UMaterialExpressionGIReplace |
| Type |
class |
| Header File |
/Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionGIReplace.h |
| Include Path |
#include "Materials/MaterialExpressionGIReplace.h" |
Syntax
UCLASS ()
class UMaterialExpressionGIReplace : public UMaterialExpression
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Default |
FExpressionInput |
Used for direct lighting computations e.g. real-time shaders |
Materials/MaterialExpressionGIReplace.h |
|
| DynamicIndirect |
FExpressionInput |
Used for dynamic indirect lighting e.g. Light Propagation Volumes |
Materials/MaterialExpressionGIReplace.h |
|
| StaticIndirect |
FExpressionInput |
Used for baked indirect lighting e.g. Lightmass |
Materials/MaterialExpressionGIReplace.h |
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Create the new shader code chunk needed for the Abs expression |
Materials/MaterialExpressionGIReplace.h |
|
|
Returns the text to display on the material expression (in the material editor). |
Materials/MaterialExpressionGIReplace.h |
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