Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ULightComponentBase
Description
UObject interface
Called after importing property values for this object (paste, duplicate or .t3d import) Allow the object to perform any cleanup for properties which shouldn't be duplicated or are unsupported by the script serialization
Virtual Inheritance
- UObject::PostEditImport → ULightComponentBase::PostEditImport
| Name | PostEditImport |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/LightComponentBase.h |
| Include Path | #include "Components/LightComponentBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/LightComponent.cpp |
virtual void PostEditImport()