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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ULevelInstanceSubsystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< ILevelInstanceInterface * > GetLevelInstances
(
const FString& WorldAssetPackage |
LevelInstance/LevelInstanceSubsystem.h | ||
TArray< ILevelInstanceInterface * > GetLevelInstances
(
const TSoftObjectPtr< ULevelInstancePropertyOverrideAsset >& PropertyOverrideAsset |
LevelInstance/LevelInstanceSubsystem.h |
GetLevelInstances(const FString &)
| Name | GetLevelInstances |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LevelInstance/LevelInstanceSubsystem.h |
| Include Path | #include "LevelInstance/LevelInstanceSubsystem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LevelInstance/LevelInstanceSubsystem.cpp |
TArray < ILevelInstanceInterface * > GetLevelInstances
(
const FString & WorldAssetPackage
) const
GetLevelInstances(const TSoftObjectPtr< ULevelInstancePropertyOverrideAsset > &)
| Name | GetLevelInstances |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/LevelInstance/LevelInstanceSubsystem.h |
| Include Path | #include "LevelInstance/LevelInstanceSubsystem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LevelInstance/LevelInstanceSubsystem.cpp |
TArray < ILevelInstanceInterface * > GetLevelInstances
(
const TSoftObjectPtr < ULevelInstancePropertyOverrideAsset > & PropertyOverrideAsset
) const