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Description
Gets a normalized unit copy of the vector, ensuring it is safe to do so based on the length. The W element is ignored and the returned vector has W=0. Returns zero vector if vector length is too small to safely normalize.
| Name | Vector4_Normal3 |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
| Include Path | #include "Kismet/KismetMathLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
UFUNCTION (BlueprintPure,
Meta=(DisplayName="Normalize XYZ (Vector 4)", ScriptMethod="Normal3", Keywords="Unit Vector"),
Category="Math|Vector4")
static UE_FVector4 Vector4_Normal3
(
const FVector4 & A,
float Tolerance
)
A normalized copy if safe, (0,0,0) otherwise.
Parameters
| Name | Remarks |
|---|---|
| Tolerance | Minimum squared vector length. |