Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UInstancedStaticMeshComponent
Description
Notify that the given static mesh instance selection state has changed.
This gives the manager a chance to sync any internal selection state.
Virtual Inheritance
- ISMInstanceManager::NotifySMInstanceSelectionChanged → UInstancedStaticMeshComponent::NotifySMInstanceSelectionChanged
| Name | NotifySMInstanceSelectionChanged |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h |
| Include Path | #include "Components/InstancedStaticMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp |
virtual void NotifySMInstanceSelectionChanged
(
const FSMInstanceId & InstanceId,
const bool bIsSelected
)