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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UInputSettings
Description
Returns all known legacy action and axis names that is useful for properties that you want a drop down selection of the available names on a UPROPERTY i.e.
meta=(GetOptions="Engine.InputSettings.GetAllActionAndAxisNames")
| Name | GetAllActionAndAxisNames |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/InputSettings.h |
| Include Path | #include "GameFramework/InputSettings.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UserInterface/InputSettings.cpp |
UFUNCTION ()
static const TArray < FName > & GetAllActionAndAxisNames()