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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UGameplayStatics
Struct of parameters passed to SuggestProjectileVelocity function.
| Name | FSuggestProjectileVelocityParameters |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
| Include Path | #include "Kismet/GameplayStatics.h" |
Syntax
struct FSuggestProjectileVelocityParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSuggestProjectileVelocityParameters
(
const UObject* World, |
Kismet/GameplayStatics.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActorsToIgnore | TArray< AActor * > | Kismet/GameplayStatics.h | ||
| bAcceptClosestOnNoSolutions | bool | Kismet/GameplayStatics.h | ||
| bDrawDebug | bool | Kismet/GameplayStatics.h | ||
| bFavorHighArc | bool | Kismet/GameplayStatics.h | ||
| CollisionRadius | float | Kismet/GameplayStatics.h | ||
| End | FVector | Kismet/GameplayStatics.h | ||
| OverrideGravityZ | float | Kismet/GameplayStatics.h | ||
| ResponseParam | FCollisionResponseParams | Kismet/GameplayStatics.h | ||
| Start | FVector | Kismet/GameplayStatics.h | ||
| TossSpeed | float | Kismet/GameplayStatics.h | ||
| TraceOption | ESuggestProjVelocityTraceOption::Type | Kismet/GameplayStatics.h | ||
| WorldContextObject | const UObject * | Kismet/GameplayStatics.h |