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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UGameUserSettings
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SetWindowPosition
(
int32 WindowPosX, |
Sets the window position in save slot index 0. | GameFramework/GameUserSettings.h | |
virtual void SetWindowPosition
(
int32 WindowPosX, |
Sets the window position in the given index, which must be less than GetMaxNumWindowPositionSaveSlots(). | GameFramework/GameUserSettings.h |
SetWindowPosition(int32, int32)
Description
Sets the window position in save slot index 0.
| Name | SetWindowPosition |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h |
| Include Path | #include "GameFramework/GameUserSettings.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp |
virtual void SetWindowPosition
(
int32 WindowPosX,
int32 WindowPosY
)
SetWindowPosition(int32, int32, int32)
Description
Sets the window position in the given index, which must be less than GetMaxNumWindowPositionSaveSlots().
| Name | SetWindowPosition |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h |
| Include Path | #include "GameFramework/GameUserSettings.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp |
virtual void SetWindowPosition
(
int32 WindowPosX,
int32 WindowPosY,
int32 SaveSlotIndex
)