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UGameInstanceSubsystem Base class for auto instanced and initialized systems that share the lifetime of the game instance
| Name | UGameInstanceSubsystem |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Subsystems/GameInstanceSubsystem.h |
| Include Path | #include "Subsystems/GameInstanceSubsystem.h" |
Syntax
UCLASS (Abstract, Within=GameInstance, MinimalAPI)
class UGameInstanceSubsystem : public USubsystem
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USubsystem → UGameInstanceSubsystem
Derived Classes
UGameInstanceSubsystem derived class hierarchy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UGameInstanceSubsystem() |
Subsystems/GameInstanceSubsystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UGameInstance * GetGameInstance() |
Subsystems/GameInstanceSubsystem.h |