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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UEngineTypes
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static ECollisionChannel ConvertToCollisionChannel
(
ETraceTypeQuery TraceType |
Convert a trace type to a collision channel. | Engine/EngineTypes.h | |
static ECollisionChannel ConvertToCollisionChannel
(
EObjectTypeQuery ObjectType |
Convert an object type to a collision channel. | Engine/EngineTypes.h |
ConvertToCollisionChannel(ETraceTypeQuery)
Description
Convert a trace type to a collision channel.
| Name | ConvertToCollisionChannel |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
| Include Path | #include "Engine/EngineTypes.h" |
| Source | /Engine/Source/Runtime/Engine/Private/EngineTypes.cpp |
static ECollisionChannel ConvertToCollisionChannel
(
ETraceTypeQuery TraceType
)
ConvertToCollisionChannel(EObjectTypeQuery)
Description
Convert an object type to a collision channel.
| Name | ConvertToCollisionChannel |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
| Include Path | #include "Engine/EngineTypes.h" |
| Source | /Engine/Source/Runtime/Engine/Private/EngineTypes.cpp |
static ECollisionChannel ConvertToCollisionChannel
(
EObjectTypeQuery ObjectType
)