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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< classULocalPlayer * >::TConstIterator GetLocalPlayerIterator
(
UWorld* World |
Return a reference to the GamePlayers array. | Engine/Engine.h | |
TArray< classULocalPlayer * >::TConstIterator GetLocalPlayerIterator
(
const UGameViewportClient* Viewport |
Engine/Engine.h |
GetLocalPlayerIterator(UWorld *)
Description
Return a reference to the GamePlayers array.
| Name | GetLocalPlayerIterator |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
| Include Path | #include "Engine/Engine.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
TArray < classULocalPlayer * >::TConstIterator GetLocalPlayerIterator
(
UWorld * World
)
GetLocalPlayerIterator(const UGameViewportClient *)
| Name | GetLocalPlayerIterator |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
| Include Path | #include "Engine/Engine.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
TArray < classULocalPlayer * >::TConstIterator GetLocalPlayerIterator
(
const UGameViewportClient * Viewport
)