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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UDeprecatedDataLayerInstance
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
WorldPartition/DataLayer/DeprecatedDataLayerInstance.h |
|
|
|
WorldPartition/DataLayer/DeprecatedDataLayerInstance.h |
|
MakeName()
| |
|
| Name |
MakeName |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/DeprecatedDataLayerInstance.h |
| Include Path |
#include "WorldPartition/DataLayer/DeprecatedDataLayerInstance.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/WorldPartition/DataLayer/DeprecatedDataLayerInstance.cpp |
static FName MakeName()
MakeName(const UDEPRECATED_DataLayer *)
| |
|
| Name |
MakeName |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/DeprecatedDataLayerInstance.h |
| Include Path |
#include "WorldPartition/DataLayer/DeprecatedDataLayerInstance.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/WorldPartition/DataLayer/DeprecatedDataLayerInstance.cpp |
static PRAGMA_DISABLE_DEPRECATION_WARNINGSFName MakeName
(
const UDEPRECATED_DataLayer * DeprecatedDataLayer
)