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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UDataTable
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
T * FindRow
(
FName RowName,
const TCHAR* ContextString,
bool bWarnIfRowMissing
) const
|
Function to find the row of a table given its name. |
Engine/DataTable.h |
|
|
|
Engine/DataTable.h |
|
FindRow(FName, const TCHAR *, bool)
Description
Function to find the row of a table given its name.
| |
|
| Name |
FindRow |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/DataTable.h |
| Include Path |
#include "Engine/DataTable.h" |
template<class T>
T * FindRow
(
FName RowName,
const TCHAR * ContextString,
bool bWarnIfRowMissing
) const
FindRow(FName, const FString &, bool)
| |
|
| Name |
FindRow |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/DataTable.h |
| Include Path |
#include "Engine/DataTable.h" |
template<class T>
T * FindRow
(
FName RowName,
const FString & ContextString,
bool bWarnIfRowMissing
) const