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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UCheatManager
Description
Called before destroying the object. This is called immediately upon deciding to destroy the object, to allow the object to begin an asynchronous cleanup process.
Virtual Inheritance
- UObject::BeginDestroy → UCheatManager::BeginDestroy
| Name | BeginDestroy |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h |
| Include Path | #include "GameFramework/CheatManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/CheatManager.cpp |
virtual void BeginDestroy()